package cn.jisol.ngame.actions.core;

public interface NActionEnum {
    int PING = 1; //PING
    int NActionDemo = 2; //Demo 消息
    int NActionDemo2 = 3; //Demo 消息

    int LocalClientConnect = 11;  //本地客户端连接
    int LocalClientDisconnect = 12;  //本地客户端断开
    int ServerClientConnect = 13;  //服务器客户端连接
    int ServerClientDisconnect = 14;  //服务器客户端断开

    int NSyncFrameStart = 100; //帧同步开始
    int NSyncFrameEnd = 101; //帧同步结束
    int NSyncFrameBack = 102; //帧同步回调
    int NSyncFrameInput = 103; //帧同步输入
    int NSyncFrameReset = 104; //重置帧同步

    int NSyncStateStartRequest = 110;      //状态同步开始
    int NSyncStateEndRequest = 111;        //状态同步结束
    int NSyncStateBackResponse = 112;       //状态同步回调
    int NSyncStateDataUpdateRequest = 113; //状态同步更新
    int NSyncStateAllUpdateRequest = 114;  //状态全量更新
    int NSyncStateAllBackResponse = 115;    //状态同步全量回调

    int NSyncStateDataUpdate = 121; //状态同步更新
    int NSyncStateAllUpdate = 122;  //状态全量更新
    int NSyncStateAllUpdateBack = 123;    //状态同步全量回调

    int NSyncTileInput = 131;       //状态Tile同步输入

    int NAddTileServer = 141;       //添加区块服务器
}
